AI Insights · Timothy · July 2024
Top 5 2D Cartoon Games Performance in Latin America - Q2 2024
In Q2 2024, the top 5 2D cartoon games in Latin America showed notable trends in downloads, revenue, and active users, with data sourced from Sensor Tower.
In the second quarter of 2024, the top 5 2D cartoon games in Latin America exhibited remarkable performance across various metrics, including downloads, revenue, and weekly active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Wood Screw Puzzle from Zego Studio witnessed impressive growth in both downloads and revenue. Downloads began at approximately 288K in early April and surged to around 715K by the end of June. Revenue showed a similar upward trend, starting at $2.1K and peaking at $5.1K in early June. Weekly active users also increased steadily, starting from 1.1M and reaching over 3M by the end of the quarter.
Royal Match by Dream Games, Ltd. experienced consistent performance throughout Q2. Downloads fluctuated between 504K and 736K, with a peak in mid-June. Revenue remained strong, ranging from $440K to $553K weekly, while weekly active users consistently hovered around 4.4M to 5.1M, indicating a solid user base.
Snake.io - Fun Snake .io Games from Kooapps Games maintained a steady pace in downloads and active users. Downloads ranged from 421K to 717K, with notable peaks in late May and mid-June. Revenue saw modest growth, starting at $661 and reaching $1.1K by the end of June. Weekly active users remained robust, fluctuating between 3.8M and 4.7M.
Pou by Zakeh showed a stable performance in Q2 2024. Downloads varied from 481K to 659K, with a noticeable increase towards the end of the quarter. Revenue remained relatively stable, averaging around $5.4K weekly. Weekly active users were remarkably high, maintaining a range between 21M and 24M, underscoring the game's sustained popularity.
Avatar World ® from Pazu Games showed a steady performance in downloads and active users. Downloads ranged from 429K to 535K, with a peak in late May. Revenue fluctuated between $43K and $67K, demonstrating steady user spending. Weekly active users remained consistent, ranging from 4.3M to 4.9M, indicating a loyal user base.
For more detailed insights and data, visit Sensor Tower.